Million-Polygon Dead or Alive Memory
21:30–22:16 · 46s
Nate vividly recalls Xbox’s early flex—one million polygons per Dead or Alive 3 character—capturing the awe of a bygone console war.
21:30–22:16 · 46s
Nate vividly recalls Xbox’s early flex—one million polygons per Dead or Alive 3 character—capturing the awe of a bygone console war.
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