Hardware’s brutal compile limit
10:03–10:50 · 46s
Caitlin contrasts software’s rapid iteration with hardware’s reality: you only get to "compile" a few times ever before mass production—forcing conservative, reliability-first design.
10:03–10:50 · 46s
Caitlin contrasts software’s rapid iteration with hardware’s reality: you only get to "compile" a few times ever before mass production—forcing conservative, reliability-first design.
We use cookies to understand how you use our platform and to improve your experience. Click "Accept All" to consent, or "Decline non-essential" to opt out of non-essential cookies. Read our Privacy Policy.