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What You Should Know about James Bond

6/1/20261 hr 4 min

This Week on Post Games:

  • Act 1: Everything You Need to Know about Bond
  • Act 2: Why Bond Games and Movies Have Become So Tough to Make
  • Patreon Bonus: A History of Bond Games in Five Titles
  • Act 3: 007 First Light’s Narrative Director on Creating a New Bond

Show Notes and Bonus Episodes:

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Guests:

  • Matt Gourley: co-host of Conan O’Brien Needs a Friend, James Bondings, With Gourley & Rust, and many other great podcasts
  • Martin Emborg: Narrative and Cinematic Director, 007 First Light

Art & Music:

  • Logo and Show Art: James Bareham
  • Theme: Mark Sparling

All interviews on Post Games are edited for concision and clarity.

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Clips

Transcript preview

First 90 seconds
  1. Chris Plante· Host0:00

    [upbeat music] Welcome to Post Games, a podcast about how and why we love video games. I am your host, Chris Plante, and I am so happy to have you here today because I, my friends, have a license to podcast. 007: First Light is the first James Bond game since 007 Legends, which released 14 years ago. Before Legends, Bond games arrived with greater frequency than even the famously prolific film series that inspired them. From the first officially licensed game in 1983, the aptly titled James Bond 007, to 007 Legends in 2012, 25 Bond games hit store shelves. 25 is the same number of Bond films released to this date in total. What happened? How did one of the most popular video game spinoffs go on a decade-and-a-half hiatus? The answer, my friends, has less to do with video games than it does with Bond as an IP and its owners. Well, its, its previous owners. In the 2000s, under the careful oversight of Barbara Broccoli and her half-brother, Michael G. Wilson, Bond was slowly

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