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The Vanishing | Critical Role | Campaign 4, Episode 20 Part 1

4/2/20262 hr 20 min

Part 1

 

Azune is summoned to the Palazzo Davinos to investigate the disappearance of House Royce as Murray, Bolaire, and Hal realize other arcanists have gone missing...

 

New Episodes Release Weekly on Thursdays.

Learn more about Campaign 4 at https://critrole.com/campaign4/  

 

GET MORE CAMPAIGN 4 WITH BEACON

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Start your 7-day free trial today at https://beacon.tv/join and get unparalleled access to everything Critical Role!

 

OFFICIAL CAMPAIGN 4 CAST

GAME MASTER Brennan Lee Mulligan

Laura Bailey as Thimble

Luis Carazo as Azune Nayar

Robbie Daymond as Kattigan Vale

Aabria Iyengar as Thaisha Lloy

Taliesin Jaffe as Bolaire Lathalia

Ashley Johnson as Vaelus

Matthew Mercer as Sir Julien Davinos

Whitney Moore as Tyranny

Liam O’Brien as Halandil "Hal" Fang

Marisha Ray as Murray Mag’Nesson

Sam Riegel as Wicander "Wick" Halovar

Alexander Ward as Occtis Tachonis

Travis Willingham as Teor Pridesire

 

CREDITS

Produced by Maxwell James, Steve Failows, & Kyle Shire

Set Designed by Shaun Ellis

Production Designer: Noxweiler Berf

Character Art by Loren Hontanilla

Edited by Taylor Burke and Emily "Stevie" Stevenson

Critical Role Announcement Playhouse Editor: Vinny Celesti

Opening Title Editor: Paul Foyder

Opening Title Colorist: Peter Koocheradis

Window Effects by Christian Brown

Graphic Design by Aaron Monroy & Jordyn Torrence

Dol-Makjar art by Daniel Jiménez Villalba

Miniatures Painted by Payton Keo Lacebal

Opening Title Theme by Neal Acree

Campaign 4 Key art by Hannah Friederichs

Additional Art & Design by Hannah Friederichs

 

Episode QC by Catherine Zimmerman & Paula Flores

Assistant Editor: Gianna Gencarella

Post Production Coordinators: M Swing & Bryn Hubbard

Closed Caption Editing by Margaret Dill, Nikki Kindelberger, Courtney Knewtson, Danielle Lackie, Eleanor Smith-Dufresne & Alice Tsoi

Post Production Supervisor: Tal Levitas

 

HEALTH & WELL-BEING

Due to the improv nature of Critical Role and other RPG content on our channels, some themes and situations that occur in-game may be difficult for some to handle. If certain episodes or scenes become uncomfortable, we strongly suggest taking a break or skipping that particular episode.

Your health and well-being is important to us and Psycom has a great list of international mental health resources, in case it’s useful: http://bit.ly/PsycomResources

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Clips

Transcript preview

First 90 seconds
  1. Brennan Lee Mulligan· Host0:00

    [instrumental music] Why, hello there. I'm Brennan Lee Mulligan, and welcome to Campaign 4 of Critical Role. Thank you for joining us on this journey as we explore Aremon, a world of fractured kingdoms, tumultuous rebellion, and sorcery that rises from the graveyard of the gods. You're listening to part one of this adventure, with part two arriving this upcoming Tuesday. Our episodes typically arrive on the Critical Role podcast network a week after our initial Thursday night streams on Beacon, YouTube, and Twitch. But if you'd rather listen to a full podcast episode of Campaign 4 right when it airs without any ads, consider becoming a Beacon member. You'll receive access to exclusive content, discounts at all our online Critical Role shops, pre-sales for live events, and so much more. Start your seven-day free trial today at beacon.tv. Now, without further ado, let's begin this episode of Critical Role. [instrumental music] Wind howls across silver-white sand in the vast reaches of the endless night, and our sleepless duo once again [laughs] keeps watch. The Seekers have made their way from Tanasar, returning to the Tirruria Via to retrace their steps and return ostensibly first

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