Games Versus Movies, Plainly Stated
14:06–15:05 · 59s
Holden asks if any game should just be a movie; Mike answers with a sharp take on why trading 40 hours of interactivity for two passive hours almost never wins.
14:06–15:05 · 59s
Holden asks if any game should just be a movie; Mike answers with a sharp take on why trading 40 hours of interactivity for two passive hours almost never wins.
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