Too Many Layers, Too Little Clarity
45:06–46:43 · 96s
Kelsey praises Monster Hunter Stories 3 but admits its stacked systems—RPS types, elements, weapon types, part breaks—get confusing enough to require note-taking.
45:06–46:43 · 96s
Kelsey praises Monster Hunter Stories 3 but admits its stacked systems—RPS types, elements, weapon types, part breaks—get confusing enough to require note-taking.
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