Earned vs. cheap jump scares
11:17–12:49 · 92s
Barker breaks down what makes a scare feel earned, emphasizing in-world sound, shared character-audience experience, and meaningful cause over manipulative loud stings.
11:17–12:49 · 92s
Barker breaks down what makes a scare feel earned, emphasizing in-world sound, shared character-audience experience, and meaningful cause over manipulative loud stings.
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