War Powers loophole explained
18:47–19:07 · 20s
Adam breaks down Hegseth’s ceasefire argument as a ‘timeout’ that pauses the 60‑day War Powers clock, with a Wayne’s World “Game on/Game off” analogy.
18:47–19:07 · 20s
Adam breaks down Hegseth’s ceasefire argument as a ‘timeout’ that pauses the 60‑day War Powers clock, with a Wayne’s World “Game on/Game off” analogy.
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