Why Fable blew us away
4:18–5:31 · 73s
Justin lays out why the new Fable feels special: living, routine-driven NPCs and whimsical, storybook art with striking ideas like a rotting giant across the landscape.
4:18–5:31 · 73s
Justin lays out why the new Fable feels special: living, routine-driven NPCs and whimsical, storybook art with striking ideas like a rotting giant across the landscape.
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