#1360: Layers with Jess Dunks
7/3/202631 min
One of the most complicated elements of the Magic rules is something known as "layers." I sit down with the man in charge of the rules, Jess Dunks, to help walk through an introduction to layers.
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First 90 secondsMark Rosewater· Host0:03
I'm not pulling out of my driveway. We all know what that means. It's time for another Drive to Work at Home Edition. Uh, and so, uh, I like to use the time to do interviews. So today I have Jess Dunks, the Magic rules architect. Um, we're gonna talk about something that either I think some of you don't know or you've heard of, but don't know exactly how it works, which is we're gonna go into layers today, which is a very, um, important, but I will say somewhat complex, uh, rules topic. So before we dive into that, uh, Jess, um, Magic rules architect, that's a new title for you. You want to talk a little bit about that?
Jess Dunks· Guest0:42
Yeah, yeah. Uh, uh, yeah, I was promoted to Magic rule- rules architect, um, uh, I think last year some time, and it's, uh, the main difference between rules manager, which is the title I held before, is kind of, uh, I, I lead the, uh, we have a team now that handles rules management as opposed to just one person. I lead the work that that team does, and I tend to do more work now with, uh, interfacing with other teams about how, uh, how ma- things in Magic touch the Magic rules. Um, uh, our team, by the way, uh, is, uh, uh, Eric Levine and, uh, Eliana Rabinowitz. They are, uh, fantastic at, uh, doing rules management work. Uh, I love working with them. They're great.
Mark Rosewater· Host1:17
Okay, so my intro today is one of the reasons that layers is very important from a Magic design standpoint is there are things we can't do.
Jess Dunks· Guest1:28
Yes.
Mark Rosewater· Host1:29
Uh, and here's the

